C1.Win.C1DX.4.8 Assembly / C1.Util.DX.Direct2D Namespace / Geometry Class / ComputePointAtLength Method / ComputePointAtLength(Single,Nullable<Matrix3x2>,Single,Point2F) Method

In This Topic
ComputePointAtLength(Single,Nullable<Matrix3x2>,Single,Point2F) Method
In This Topic
HRESULT ID2D1Geometry::ComputePointAtLength([In] float length,[In, Optional] const D2D_MATRIX_3X2_F* worldTransform,[In] float flatteningTolerance,[Out, Optional] D2D_POINT_2F* point,[Out, Optional] D2D_POINT_2F* unitTangentVector)
Syntax
'Declaration
 
Public Overloads Function ComputePointAtLength( _
   ByVal length As System.Single, _
   ByVal worldTransform As System.Nullable(Of Matrix3x2), _
   ByVal flatteningTolerance As System.Single, _
   ByRef unitTangentVector As Point2F _
) As Point2F
 

Parameters

length
worldTransform
flatteningTolerance
unitTangentVector
See Also